Development of An Educational Alphabet Game for Early Childhood Using Construct 3
- Publication History
- Published online: June 10, 2025
- DOI
- https://doi.org/10.35877/jetech4179
- Copyright
- Copyright (c) 2025 Dinar Okto Praditya, Sigit Auliana, Basuki Rakhim Setya Permana
Abstract
The shift in learning behavior among Generation Z and millennial children, born into the digital era, emphasizes the need for engaging, interactive, and meaningful educational tools. This study aims to develop an Android-based educational game application using Construct 3 to help early childhood learners recognize and spell alphabets. The development follows the ADDIE model, which includes Analysis, Design, Development, Implementation, and Evaluation phases. The game incorporates drag-and-drop mechanics to arrange letters into words based on visual prompts. Black-box testing confirmed the application functioned as intended. The game is expected to enhance early literacy by providing a fun, interactive learning experience on mobile platforms.
